The Brat Prince Reviews The Competition: Anne Rice’s Vampires Sound Off On The Blood Of Dawnwalker’s First Seven Hours

Vampire fans are feasting right now. Between AMC’s ongoing adaptation of Interview with the Vampire and the approaching release of The Blood of Dawnwalker, bloodsuckers are once again dominating pop culture. One Kotaku writer recently spent seven hours with Rebel Wolves’ upcoming vampire RPG and came up with a wonderfully theatrical way to sum up the experience: imagining how Anne Rice’s immortal cast would react to the game.

A Vampire RPG From The Minds Behind The Witcher 3

For those unfamiliar, The Blood of Dawnwalker is the debut project from Rebel Wolves, a studio founded by veterans of CD Projekt Red, including the game director of The Witcher 3: Wild Hunt. Published by Bandai Namco, the game casts you as Coen, a young man turned into a Dawnwalker—a being caught between humanity and vampirism. Set in a plague-ridden 14th-century Carpathian valley, the story tasks you with saving your family within a limited window of in-game time, creating a constant tension between exploration and urgency.

It is exactly the kind of moody, morally tangled vampire fantasy that Anne Rice readers have loved for decades—which is precisely why the crossover premise works so well.

Enter Lestat, The Brat Prince

Kotaku’s hands-on piece is framed around the reactions of Lestat de Lioncourt, Rice’s flamboyant rock-star vampire nicknamed the Brat Prince. And as you might expect from literature’s most opinionated immortal, he has plenty of thoughts about this new contender for the vampire throne.

Louis, Armand, And The World’s Most Dramatic Situationships

Lestat isn’t alone in the imaginary review session. The article brings in his famously complicated romantic entanglements—chiefly the melancholy Louis and the ancient, manipulative Armand—to offer their own perspectives on the game’s tone, its brooding atmosphere, and its take on the undead condition. The result is a preview that reads less like a standard impressions piece and more like a coven meeting where centuries-old drama collides with modern game journalism.

Why The Crossover Makes Perfect Sense

There is a genuine thematic through-line here beyond the joke. Rice’s vampires defined the “sympathetic monster” archetype—beautiful, philosophical, tormented creatures who lament their immortality. The Blood of Dawnwalker walks similar ground by making its protagonist a reluctant half-vampire who must choose how much of his humanity to sacrifice for power. Daytime human segments and nighttime blood-fueled abilities reinforce that duality, something the eternally conflicted Louis would surely recognize.

At the same time, Rebel Wolves’ vampires lean grittier and more feral than Rice’s decadent aesthetes, which gives the imaginary panel of immortals plenty to bicker about. If nothing else, the piece proves that vampire fiction—whether in novels, television, or RPGs—will forever be a conversation about loneliness, hunger, and dramatic flair.

Prepare For The Blood Of Dawnwalker

With the game shaping up to be one of the most ambitious dark fantasy RPGs on the horizon, anticipation is only growing following previews like this one. If you’re looking to stock up before launch, you can grab Steam gift cards, wallet codes, and other game codes at TURGAME.com at competitive prices, making it easy to jump into Sancir the moment the game arrives.

Whether Lestat would ultimately approve of Rebel Wolves’ take on his kind remains debatable—but after seven hours, it sounds like the Brat Prince is at least entertained.

Source: Kotaku – Anne Rice’s Vampires Comment On My First 7 Hours Of The Blood Of Dawnwalker

Source: Kotaku