One Cure, Three Futures
The Blood of Dawnwalker, the dark fantasy RPG from Rebel Wolves — the studio founded by former The Witcher 3 developers — is packed with morally gray choices, but few weigh on players quite like the Font of Life. This legendary relic promises something almost unhEard of in the plague-stricken valley of Sangavia: the power to cure any illness and completely revitalize the body. The catch? There is only one, and more than one person in your story desperately needs it.
What Is the Font of Life?
The Font of Life is exactly what it sounds like: a source of miraculous healing. According to legend, it can wash away all ailments and restore a body on the brink of giving up. In a world overrun by vampires, disease, and desperation, that kind of power is beyond price — and it inevitably attracts the attention of those who would use it, or hoard it. As Coen, the game’s dawnwalker protagonist, you eventually hold this relic’s fate in your hands, and the game doesn’t shy away from making the decision hurt.
The Quests That Lead You There
Where Old Devils Die
Your journey toward the Font of Life begins with the Where Old Devils Die quest. Without spoiling every twist, this storyline sends Coen down a path tangled up in the relic’s murky history — and in the agendas of those who have guarded, sought, or exploited its power over the years.
Stronger Than Achilles
That thread continues in Stronger Than Achilles, the quest that ultimately puts the decision squarely on your shoulders. By the time it resolves, you’ll have gathered enough context to understand what the Font of Life can do, who wants it, and what’s at stake for each of them. Then comes the hard part: choosing.
Your Three Options
Give the Font of Life to Coen
Coen’s very existence as a dawnwalker is defined by his cursed condition, caught between the world of the living and the undead. Using the Font of Life on himself is the self-directed choice — a chance to heal what ails him and reclaim some measure of the life that was taken from him and his family.
Give the Font of Life to Anca
Anca, Coen’s sister, represents the selfless path. Her fragile health makes her an obvious candidate for the relic’s healing power, and handing it over means putting family above your own needs in a story that is, at its core, about how far you’ll go for the people you love.
Give It to No One
The final option is to let no one benefit from the Font of Life at all. Whether out of pragmatism, distrust of the relic’s power, or a darker roleplay angle, refusing both candidates is a legitimate path — and one that speaks volumes about the kind of Coen you’re building.
Which Choice Should You Make?
True to form for a game built by Witcher veterans, there is no clean “correct” answer here. The Blood of Dawnwalker is designed around consequence and replayability, and the Font of Life decision ripples through your relationships and narrative in ways that differ for each path. Our advice: lean into your roleplay. A Coen obsessed with saving his family at any cost will choose very differently from one who fears his own curse more than anything else — and seeing how the other options play out is half the reason to start a second playthrough.
Start Your Journey Through Sangavia
If you haven’t set foot in Sangavia yet, there’s never been a better time. You can grab The Blood of Dawnwalker and other game codes, plus gift cards for your favorite platforms, at TURGAME.com — your go-to store for digital game keys at great prices.
Source: GameSpot – “What Should You Do With The Font Of Life In The Blood Of Dawnwalker?”
Source: GameSpot