Console players can breathe a sigh of relief: The Blood of Dawnwalker, the dark fantasy RPG from Rebel Wolves, will indeed ship with a 60fps performance mode on PlayStation 5 and Xbox Series X. After some uncertainty surrounding the game’s console performance targets, the developer has now given fans a detailed look at how the title will run on current-gen hardware.
Rebel Wolves Shows Off Dual Performance Modes
Rebel Wolves recently shared an in-depth breakdown of the console version of The Blood of Dawnwalker, showcasing gameplay footage running at two different resolution and framerate targets. This dual-mode approach has become the industry standard for big-budget RPGs, giving players the choice between a smoother, more responsive experience and a sharper, more visually rich presentation.
What This Means for Players
The inclusion of a 60fps performance mode is significant news for a game like The Blood of Dawnwalker. Fast-paced vampire combat, evocative of the action-heavy encounters shown in earlier trailers, benefits enormously from higher framerates. Players who prioritize responsiveness—especially those engaging in the game’s real-time battles and dodges—will appreciate the smoother feel that 60 frames per second delivers. Meanwhile, those who want to soak in the moody, gothic atmosphere of the game’s world can opt for the higher-resolution quality mode.
Why the Confirmation Matters
The phrase “after all” in the original reporting suggests that fans had reason to doubt whether a 60fps option would make it to consoles. In recent years, several high-profile RPGs have launched with only 30fps modes on consoles, or added performance modes post-launch after community feedback. By confirming the feature ahead of release and backing it up with actual footage, Rebel Wolves is sending a clear message about its priorities: console players are being treated as first-class citizens, not as an afterthought.
A Studio Built on RPG Pedigree
For those unfamiliar with Rebel Wolves, the studio was founded by veterans of CD Projekt Red, including developers who played key roles in The Witcher 3: Wild Hunt. The Blood of Dawnwalker is the studio’s debut title—a story-driven, dark fantasy RPG set in a quarantined medieval valley where vampires have seized control. Players take on the role of Dawnwalker, navigating a branching narrative where time itself is a resource and choices carry real weight. The game is being published by Bandai Namco, adding further publishing muscle behind the project.
The Growing Expectation of Performance Modes
This news also reflects a broader shift in player expectations. When the PS5 and Xbox Series X launched, 60fps modes were hailed as a next-generation luxury. Fast forward to today, and they are increasingly seen as a baseline expectation for major releases. Games that launch without them often face pushback, and developers have learned that demonstrating console performance openly—rather than letting uncertainty fester—builds goodwill with the community.
By showing footage at both performance targets side by side, Rebel Wolves is being more transparent than many studios, and that transparency is worth applauding in an era where console versions of multiplatform games are sometimes glossed over in marketing campaigns dominated by high-end PC footage.
Prepare for the Journey
With The Blood of Dawnwalker shaping up to be one of the most anticipated dark fantasy RPGs on the horizon, now is a great time for players to stock up on wallet credit for their platform of choice. You can pick up PlayStation and Xbox gift cards at TURGAME.com, so you’re ready to grab the game the moment it launches.
Source: Eurogamer