Resonance: A Plague Tale Legacy Review — No Rats, No Amicia, No Problem for Asobo’s Boldest Gamble Yet

For years, the A Plague Tale franchise has been defined by two things: the heartbreaking bond between siblings Amicia and Hugo de Rune, and the nightmarish swarms of plague rats that made every shadow a death trap. With Resonance: A Plague Tale Legacy, developer Asobo Studio deliberately throws both of those pillars out the window — and according to Push Square’s review, the result is still a story-driven adventure worth your time, even if it feels like the French studio hand-picked its steepest possible challenge.

A Prequel With Everything to Prove

Resonance is the third entry in the series, but it charts unfamiliar territory as a prequel. As Push Square points out, prequels are “inherently less interesting than sequels” — players already know where the timeline is headed, which saps some of the dramatic tension before the story even begins. Making matters riskier, the game’s most beloved elements are absent: Amicia and Hugo are missing in action entirely, and the flesh-devouring rats that became the franchise’s signature are nowhere to be seen.

After two critically acclaimed outings, it genuinely seems as though Asobo turned its third game into an uphill battle on purpose. Whether that bravery pays off depends on what you want from a Plague Tale experience.

Uncharted on Crete

So what does Resonance actually look like? Push Square’s verdict boils down to one memorable phrase: “Uncharted on Crete.” Gone is the tension-soaked stealth of sneaking past soldiers and vermin alike. In its place, Resonance leans heavily into combat, trading the survival-horror DNA of its predecessors for something closer to a pulse-pounding action-adventure in the vein of Naughty Dog’s treasure-hunting epic.

Combat Replaces Stealth

The shift from stealth to combat is the single biggest departure for longtime fans. Where Amicia once slung rocks and crafted tools to avoid confrontation, Resonance embraces head-on encounters as its core loop. It’s a fundamentally different rhythm — louder, faster, and more aggressive than anything the series has attempted before.

A New Cast, A New Era

With the de Rune siblings sitting this one out, Resonance introduces players to an entirely new corner of the Plague Tale universe. That fresh start gives Asobo room to experiment, but it also means the emotional anchor that carried Innocence and Requiem — the fierce love between two siblings — has to be rebuilt from scratch.

Is Resonance Worth Playing on PS5?

Despite all the risks, Push Square’s takeaway is ultimately positive: Resonance is a solid story game without the rats. It may not reach the emotional heights of Amicia and Hugo’s saga, and prequel storytelling inevitably lacks the stakes of a true sequel, but Asobo’s craftsmanship in atmosphere, narrative pacing, and cinematic presentation still shines through on PS5.

For series veterans, the best mindset is to treat Resonance as its own beast rather than a direct continuation. Come in expecting an Uncharted-style adventure set against the Plague Tale backdrop, and you’ll find plenty to enjoy. Come in expecting Innocence 2.0, and the absence of rats, stealth, and the de Rune family may sting.

Where to Get Resonance: A Plague Tale Legacy

If this rat-free detour sounds like your kind of adventure, you can pick up Resonance: A Plague Tale Legacy on the Playstation Store — and TURGAME.com is a quick, reliable place to grab discounted PSN gift cards and game codes to fund your purchase. Whether you’re diving into the prequel or replaying the first two masterpieces first, topping up your wallet has never been easier.

Source: Push Square — Review: Resonance: A Plague Tale Legacy (PS5) – Solid Story Game without the Rats

Source: Push Square